3D Books 3DS Max : Max 4
Max 5
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GMax | Max 2 | Max
1 | Viz
3d max 5 Training DVD set
6 DVD's
Over 11 hours of training
Introducing the 3d studio max 5 Video Training DVD set from Technical
Animations, Inc. With over 11 hours of training and tutorials, this set
covers everything you need to know to start using all of 3ds max's tools.
Lessons are organized starting with simple concepts, on to advanced. We
cover all the main features of 3d studio max, including the interface,
modeling, modifiers, materials, maps, lights, cameras, animation, rendering
and much more. Each part is talked about in depth with many tutorials
included for interaction with the user. This set also explains the many
new features of version 5, including the improved transformation gizmo,
the new selection sets, layers, lighting systems, new ink n’ paint
material, redesigned track view and much more. Whether you are new to
3ds max or have a basic knowledge of the program, this video set is perfect
for you. All DVD's are region free.
http://www.techanim.com
3ds max 4 Ground Rules
by: Michael Todd Peterson, Todd Peterson
Publisher: Delmar Publishing
672 Pages - Pub Date: 16-May-2001
ISBN: 0766837831
The first in our new Ground Rules series, this book paves the way to mastery
of 3ds max Release 4 basics - that is, the
3ds max 4 Magic
by: Sean Bonney, Laurent Abecassis, Marcus Richards
Publisher: New Riders
320 Pages - Pub Date: 15-May-2001
ISBN: 0735710937
3ds max Magic will follow the same project-based pedagogy that has made
previous Magic titles a success. The primary goals are to present changes
in functionality, best practices, and inspirational effects. Each project
will be 10-15 pages in length and provide instruction as well as suggestions
for enhancing or modifying the project/effect. Each page will be designed
in a 3-column format with step-by-step instructions on the left and corresponding
graphics (or code) in the middle. The third column will be used to provide
additional tips and tricks. Any effect, technique, or tip can easily be
customized to fit the readers own design needs.
3ds max 4 Fundamentals
by: Ted Boardman
Publisher: New Riders
544 Pages - Pub Date: 18-Apr-2001
ISBN: 073571066X
3ds max 4 Fundamentals is a tutorial- reference in which the basic
concepts of 3D representation and 3ds max are explored, with special
attention given to new and upgraded features of the new release.
The book focuses on key features so that the reader can use this
basic knowledge to progress to a higher level of understanding and
efficiency both in skill and in book choice.
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