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3DS Max : Max 4


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3d max 5 Training DVD set

6 DVD's
Over 11 hours of training

Introducing the 3d studio max 5 Video Training DVD set from Technical Animations, Inc. With over 11 hours of training and tutorials, this set covers everything you need to know to start using all of 3ds max's tools. Lessons are organized starting with simple concepts, on to advanced. We cover all the main features of 3d studio max, including the interface, modeling, modifiers, materials, maps, lights, cameras, animation, rendering and much more. Each part is talked about in depth with many tutorials included for interaction with the user. This set also explains the many new features of version 5, including the improved transformation gizmo, the new selection sets, layers, lighting systems, new ink n’ paint material, redesigned track view and much more. Whether you are new to 3ds max or have a basic knowledge of the program, this video set is perfect for you. All DVD's are region free.
http://www.techanim.com

3ds max 4 Ground Rules

by: Michael Todd Peterson, Todd Peterson
Publisher: Delmar Publishing
672 Pages - Pub Date: 16-May-2001
ISBN: 0766837831
The first in our new Ground Rules series, this book paves the way to mastery of 3ds max Release 4 basics - that is, the

3ds max 4 Magic

by: Sean Bonney, Laurent Abecassis, Marcus Richards
Publisher: New Riders
320 Pages - Pub Date: 15-May-2001
ISBN: 0735710937
3ds max Magic will follow the same project-based pedagogy that has made previous Magic titles a success. The primary goals are to present changes in functionality, best practices, and inspirational effects. Each project will be 10-15 pages in length and provide instruction as well as suggestions for enhancing or modifying the project/effect. Each page will be designed in a 3-column format with step-by-step instructions on the left and corresponding graphics (or code) in the middle. The third column will be used to provide additional tips and tricks. Any effect, technique, or tip can easily be customized to fit the readers own design needs.


3ds max 4 Fundamentals

by: Ted Boardman
Publisher: New Riders
544 Pages - Pub Date: 18-Apr-2001
ISBN: 073571066X
3ds max 4 Fundamentals is a tutorial- reference in which the basic concepts of 3D representation and 3ds max are explored, with special attention given to new and upgraded features of the new release. The book focuses on key features so that the reader can use this basic knowledge to progress to a higher level of understanding and efficiency both in skill and in book choice.

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