3D Books PhotoShop
Photoshop Most Wanted 2: More Effects and Design Tips
by: Friends of Ed Author Team, Smith Colin, Al Ward
Publisher: APress
288 Pages - Pub Date: 01-Sep-2003
ISBN: 159059262X
After the success of the first Photoshop Most Wanted book, Colin
and Al were deluged with feedback from readers wanting more: this
new book is the result. Jam-packed with great effects and design
tips to achieve these in Adobe Photoshop, this book teaches how
to create a whole range of textures, use Masks, Gradients, and Filters,
and also uncovers some of the most sophisticated effects possible
in Photoshop including realistic 3D objects.
Beginner's Guide to Adobe Photoshop
by: Michelle Perkins
Publisher: Amherst Media
128 Pages - Pub Date: 01-Sep-2003
ISBN: 1584281081
Providing new Photoshop users with concise, practical information
on this world-standard software solution, this book shows photographers
how to manipulate photos for print media and the web. Techniques
show photographers how to avoid common mistakes and frustrations
while creating high-quality, imaginative images. Each topic is broken
down into short, easy-to-digest sections (usually only two or three
pages long) with clear, jargon-free discussions and plenty of examples.
Topics covered include basic image editing, selection techniques,
using layers, and creating original artwork. As users' skill levels
increase, they will learn how to make selections for more precise
image control and how to use the artistic tools in Photoshop for
painting, drawing, airbrushing, and correcting image flaws.
Secrets of Award-Winning Digital Artists: Creative Techniques
and Insights for Photoshop, Painter and More
by: Jeremy Sutton, Daryl Wise, Peter Max
Publisher: John Wiley & Sons
382 Pages - Pub Date: 15-Jul-2002
ISBN: 0764536915
This book is both instructional and inspirational. It features 50
full-color reproductions of the award-winning digital art from worldwide
competitions, including Macworld, Seybold, and others, featuring
some of the best artists in the international digital art community.
The book's artwork was selected from thousands of entries by contest
judges who are highly regarded in the digital art and computer graphics
industry Each section includes one or more cutting-edge techniques
that reveal the secrets behind the winning artwork. This book can
be used an enjoyed for inspiration as well as for reference to scores
of cutting-edge techniques for Photoshop, Painter and other leading
graphic applications This book is equally useful for artists working
on Macintosh and Windows platforms.
Adobe Photoshop 7.0 Classroom in a Book
by: Adobe Creative Team
Publisher: Adobe Press
592 Pages - Pub Date: 25-Jun-2002
ISBN: 0321115627
Using the same style of self-paced instruction employed in the best-selling
previous edition, this comprehensive set of Photoshop lessons provides
everything you need to dive into the world of print, Web, and graphic
design with Photoshop 7. Completely revised to cover all of Photoshop
7's new features (including the new Healing Brush, color correction
commands, and file management tools), the book starts with an introductory
tour of the software and then progresses on through 16 lessons,
covering everything from Photoshop's interface to more complex topics
like color management, Web graphics, and photo retouching. You'll
find step-by-step instructions for a variety of projects (from beginning
to advanced) and review questions at the end of each chapter to
reinforce what you've learned. Easy-to-use project files on the
accompanying CD-ROM complete the package.
How to Cheat in Photoshop: The Art of Creating Photorealistic
Montages
by: Steve Caplin
Publisher: Focal Press
264 Pages - Pub Date: 01-Jun-2002
ISBN: 0240517024
What makes this book different is the fact that Steve Caplin shows
you step-by-step how to work from the problem to the solution in
creating photorealistic images, from the viewpoint of the illustrator
who has been commissioned to create a job. This is both a technical
guide and an artistic inspiration, packed full with new ideas that
you will be dying to try! Benefit from Steve's invaluable time saving
tips too, which he's included to make sure you meet your deadlines
and get more work.
4x4 Photoshop and 3D: Geometry/Chaos
by: Tom Muller, Brian Taylor, Nathan Flood, Dave Smith
Publisher: Friends of Ed
300 Pages - Pub Date: 01-Nov-2001
ISBN: 1903450462
The 4x4 Project invited four leading designers celebrated for their
experimental work in 3D to create new pieces on the theme of Geometry
and Chaos. In this book you'll find the information and the inspiration
to bend tools to your own ends. The designers describe how they
use applications including 3ds max, Carrara Studio, and Strata 3D
to create the components for their final images, before processing
them with Photoshop to add depth, color, texture, and complexity.
Photoshop 5 3D Textures f/x and design
by: Geoffrey Smith
Publisher: The Coriolis Group
350 Pages - Pub Date: 04-Dec-1998
ISBN: 1576102742
hows everything the reader needs to know to achieve undeniably realistic
3D images and animations. Covers intermediate through advanced 3D
image creation with Photoshop. Uses spectacular image maps to create
realistic images, showing how to develop multilayer image map surfaces.
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