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DirectX


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BCB Tools

This site is a dedicated RAD DirectX resource for Borland C++ Builder (BCB).

BCB-Tools.com - DirectX component libraries for BCB

DirectX component libraries for Borland C++ Builder (4 libraries, 84 components).They allow complete and transparent access to DirectX from within BCB, F1 help and all.

Bill's DirectX Page

Site with DirectX files, articles, and game development links.

CDX

CDX is a free GDK (Game Development Kit) which is comprised of a set of C++ wrapper classes for writing Windows games. It is built on top of Microsoft Windows and DirectX technology and offers simple to use C++ wrappers for all aspects of game development. This includes things like sprites, tiles, scollable maps, alpha blending and even 3D primitives (using Direct3D). CDX takes care of the low-level details of using DirectX, providing you with an easy to use toolkit for implementing your own games using simple yet flexible C++ classes. With only 2 dozen classes, CDX is quick to learn.

David Joffe: Game programming with DirectX

A DiredtX programming tutorial for C/C++ Windows programmers who want to learn to write applications that use Microsoft's DirectX.

DB Modeler

DB Modeler is a DirectX 3D animation and modeling program. The scenery animation supports both free form and path based animation. Plus additional features include DirectSound support, 3DS to DX conversion, gravity, multiple cameras and lights, animated textures, 3D billboards, 3D text, special effects, procedural object creation, fog, extensive mouse support for camera movement, scene editing and object editing. Even more features including alpha and luma key transparency, scenery, camera and light tracking, height field creation, full frame rate control, windowed or full screen rendering, bezier, bounce and straight line paths. This is just a short list of the available features found within the program.

Direct X Initialization Library

DXMgr is a library that provides services to simplify some common tasks in DirectDraw and Direct3D programming, including the following:
Enumeration of DirectDraw devices, screen resolutions, and pixel formats
Initialization of DirectDraw and Direct3D
Screen updates

Direct3D.net

Direct3D, Tutorials, Immediate Mode and Game Programming articles.

DirectX Experience

The DirectX eXperience resource for DirectX Development and Windows 95/98 Game Programming features articles, resources, tips and tricks and book reviews.

DirectX FAQ

Directx Faq is a sorted Directx Knowledge Base from directx developers and newsgroups. Not an official site but mostly built from discussions, testing and advice from directX game developers and directX gurus.

DirectX Made Easy

Free programming libraries for easy DirectX programming. Play a sound in only 3 lines! DirectSound, DirectDraw, Direct3D, DirectInput programming made easy!

DirectX VB Samples

Paul Gausden created this page with the hope that it may assist anyone with the use of DirectX7 and VB. The samples here deal with Direct3D Immediate Mode.

DirectX4VB

Complete tutorials for DirectX7 and 8 libraries in Visual BASIC

DirectXCPP

DirectXCPP contains C++ Class Wrappers for the DirectX® Interfaces.
If you've ever done any programing with DirectX before you know that handling error messages can consume a fair amount of time and effort. Failing to handle all of those return codes can cost you hours and hours of debugging time. DirectXCPP can help you deal with it.

DirectXCPP is a set of flat class wrappers for the DirectX interfaces. It mirrors the interfaces exactly and does error checking for you.

DIRECTXDEV Archive

Archives of the mailing list: DIRECTXDEV@DISCUSS.MICROSOFT.COM, a Developer-only Forum for DirectX programming issues.

Drunken Hyena

Direct3D tutorials for DirectX8 and DirectX9

DXGame 2D Game Engine For VB6

An arcade oriented high level 2D game engine for use with VB6. Create shooters, platform games, and more! Check out the website for a list of features.

DXWrapper

DXWrapper is a free GDK ( Game Development Kit ) which contains a set of classes which wrap DirectX's and Win32's functionality. It serves as a layer between your application and low level DirectX and Win32.

East Coast Games

East Coast Games is an excellent resource for game programmers and people who want to become game programmers.

Fastgraph

Fastgraph 6.0 for Windows is the latest, greatest incarnation of this popular software toolkit. Extensive 3D capabilities, including lightning fast software rendering. Software rendering is more reliable than hardware rendering, and speed compares favorably. Acclerated hardware rendering using Direct3D is also supported. In addition, all the 2D drawing capabilities and file formats as in Fastgraph for DOS, as well as AVI support and new image processing functions -- alpha blending, gamma correction, gray scale, etc.


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