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Engines & Toolkits


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Torque Game Engine

The Torque Game Engine (TGE) is a fully featured AAA game engine with award winning multi-player network code, seamless indoor/outdoor rendering engines, state of the art skeletal animation, drag and drop GUI creation, a built in world editor, and a C-like scripting language. The $100 Indie Game License includes source code to the engine and all the tools. This engine was originally used by Dynamix to build several AAA titles published by Vivendi, including Starsiege, Starsiege Tribes, Tribes II, Trophy Hunting 4, and others.

Unreal Engine

The Unreal Engine includes exporters for Discreet's 3D Studio Max and Alias|Wavefront's Maya. These allow you to export fully textured objects and fully textured and animated characters. We've created a character model, and more importantly, a skeleton, that we're going to provide licensees to help get them get quickly up to speed with facial animation techniques in Maya. The Maya model contains 85 bones and is completely set up for detailed facial animation.

V3X

V3X is a C/C++ 100% pure ANSI C SDK that supports both OpenGL (on Win32, BeOS, MacOs), Direct3D (under Win32), Glide (under Dos, Win32, BeOS, MacOS), and his own software rendering format (on Win32, BeOs, MacOs, Dos).

Virtools

Virtools offers a complete and versatile game engine (for PC, Xbox and Mac), accessible to both technical artists (very strong GUI and a library of ready to use "behaviors") and programmers, through the Virtools Scripting Language (VSL, C like proprietary language) and the underlying SDK (C++ source code). Very usefull for rapid prototyping, online games and any type of faster professional game developments (racing, adventure, FPS)

Visual Effects Engine - VEE

VEE - is a powerful particle system engine written in C++. It is useful for games, demos, animations and art.

WorldToolKit®

WorldToolKit® Release9 is a cross-platform software development system for building high-performance, real-time, integrated 3D applications for scientific and commercial use. WorldToolKit R9 has the function library and end-user productivity tools that are essential for creating, managing and commercializing virtual reality applications. With the high-level application programmer's interface (API), you can quickly prototype, develop and reconfigure applications as required. WorldToolKit R9 also supports network-based distributed simulations, CAVE-like immersive display options, and the industry's largest array of interface devices, such as headmounted displays, trackers and navigation controllers.


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