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Game Programming


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Game Exchange

Nichimen Graphics' Game Exchange is an open standard for describing 3D objects, textures, and animation in an easy to understand ASCII format--a format that can accommodate the data requirements of just about any 3D engine. Generate content once, then convert that data to each of your target platforms, using different converters. Use the Game Exchange API (written in C++, and completey revamped for version 2.1) to create your own!

GameDev.net

Gamedev.net is the ultimate online resource for game developers. Featuring a huge reference library, daily news updates, the most active game development forums anywhere, and an online game development workshop!

GameProgrammer.com

GameProgrammer.Com provides quality information about game and graphics programming.
Site contains:
Bulletin Board - Game programming discussion board. Go here for terms & conditions of use.
Help Wanted - Finding the right talent can be the hardest part of the project. Post you want ads here. Or, post your resume and let the world know what you can do.
Graphic Programming - Graphics tutorials. Mode X, Tweaked Modes, VBE programming, Polygon Rendering, Texture mapping.
Game Programming - Game tutorials.
Optimization Techniques

Garry Morse's programming Page

The DirectX Files Game Programming Tutorial, and a The Java Game Programming Tutorial.

Genesis 3D

Genesis3D is a state of the art 3D graphics engine built for high performance real-time rendering. Genesis3D offers advanced lighting features, 3D modeling support, seamless soft-skin polyonal characters, and many other innovations. Genesis3D provides the depth and versatility required to produce more than just great games. It is inteded for many types of applications including education, business, and the internet.

GL Game Developer

Game development using OpenGL. Some tutorials, and code.

International Game Developers Association

The International Game Developers Association is an Independent, non-profit professional organization for developers of entertainment software.

International Game Developers Network

IGDN is an unincorporated membership association for the game developer community.

JTGame

JTGame is a C++ interactive 3D game programming class framework library based on top of Microsoft Windows, MFC, and DirectX. The Direct3DRM, DirectInput, and DirectSound components of DirectX provide the underlying 3D graphical display, controller input, and sound. JTGame is more than just a DirectX wrapper, however. It is intended to be a generic game engine framework you can customize for your specific game.

Kinetix - Games and Interactive Media

Kinetix 3D Studio Max's web site discussing the use of Max in 3D games development.

MakeGames.com

An industry insider provides advice, suggestions, and realistic industry outlook so you too can be a computer game developer.

Omar Games

It's a good web site .Do you want to create your own 3D Games in DarkBasic ?This site is for you (in french):Tuorials , Games , Commands and more ...

OpenGL Game Programming Resources

Some good tutorials, including how to write your own 3D Games Engine.

Photon Effect

libCON - is a C++ API including classes abstracting 2D and 3D graphics, sound, and input. The main target application for the set of libraries presented here is Games ranging from 2D arcade, to board games to 3D flight simulators. Other applications that require graphics & sound can easily be created as well.

Programmers group

The homepage of a developing programmers group,with 3d drawing and games.apply to join by email me using the email adress on the site

Programmers Lair

Resource for Game developers. C++ source code, DirectX, Artificial Intelligence, Graphics development and more.

Programmer's Workshop

Excellent game programming articles and tutorials including Game Timing, Compiler Issues Game Structure, DirectDraw, Direct3D IM, and a DirectX FAQ

Steering Behaviors For Autonomous Characters

This paper presents solutions for one requirement of autonomous characters in animation and games: the ability to navigate around their world in a life-like and improvisational manner.

The Ridge 6444 Game Programming Site

Game Programming with Borland C++, Borland's ObjectWindows Library, WIN32, WinG and DirectX. Site has an Isometric Mapping Project and links to other sites with Isometric Information.

The Urgh Engine Home Page

An under development Free Game Engine with advanced render features and complete documentation


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