3D Animation Mayavi Studios News | Mayavi Blog
Mayavi Studios.com :: 3D Animation, Modeling, Plugins, 3D Software, 3D Links, Tutorials :: Mayavistudios.com
3D Animation
3D Adds

Sponsors Link

Tutorials

3ds Max : Fx & Dynamics Tutorials


Animation | Commercial - Video and DVD | Fx & Dynamics | Lighting and Rendering and Compositing | Max Scripting | Misc | Modeling | Non-English | Plug Ins and Other Software | Textures Materials and Shaders


[ 1] [ 2 ]

A SIMPLE LASER (in R2.5)

Instead of building the laser using a geometric model, trying to map it in different and clever ways, we'll simply use a beam of light like a real laser. The idea of a laser in the real world is that light particles/waves leave an emitter in such a tight, linear beam that it will stay virtually parallel for an extremely long distance. The ideal laser will never "cone out" the way 3DS MAX's spotlights do. Even if we squeeze the cone down to a very tight angle, the spotlight will never realistically represent a laser beam

BILLOWING SMOKE

Billowing smoke can be made with a particle system. Each particle becomes a chunk of smoke that blends with the other particles (chunks of smoke) around it. You can control the particles' direction, speed and size, so you can make the smoke go anywhere, move at any speed, and dissipate whenever you want

BUBBLES

you ever need to create bubbles for an animation, and would like to do it without spending a fortune on a plug-in that will animate hundreds of spheres that are texture mapped - then this tutorial will be a sound solution. 3D Studio Max has many powerful tools, that when used correctly will give surprising results. For this tutorial, I'll show you how to use the snow particle generator and a simple texture map to create convincing bubbles

Campfire

A campfire is made with the aid of a helper object. Helpers are non-rendering objects that assist in a number of tasks. In this case, it will allow you to place a fire effect in a particular place in order to make a campfire.

Chunky Explosion

In this tutorial, you'll learn how to use the PArray particle system to blow up an object. Unlike an explosion with the Bomb space warp, the particles will have a thickness.

Cigarette Smoke

Technique for creating realistic cigarette smoke streams.

Cigarette smoke

For this tutorial I assume you got a fair bit of brain and experience with 3D Studio MAX.

Create a Tornado in 3ds max 4

Hi, I'm finally done with my first 3ds max- tutorial and I've tried to do it as easy to follow as possible. Well, you got to have some 3ds max experience.

Create a Tornado in 3ds max 4

model and animate a realistic looking tornado

Creating Fire in 3DSMAX

First of all go the create panel and click on sphere or whatever object you've chosen and drag it out into the viewport. Now hit the animate button and set a few key frames of the ball moving around in the viewport so we can see it moving around with fire on it later on. What you should have now is your object moving over around 100 frames.

Creation a fire in MAX2 by using a particles

Advantages: when using this procedure you will be able to fire all that you want, including animation figure of people, trees and etc. Fire is involve with moving an object and its possible mutate.
Material: you will take a package 3dsmaxr2 and little patiences when working on the slow computer.

Creation a fire in MAX2 by using a particles.

when using this procedure you will be able to fire all that you want, including animation figure of people, trees and etc. Fire is involve with moving an object and its possible mutate.

Engine Glow

This is a very easy effect to obtain. You can do a wonderful engine glow without using Video Post and Lens Effects. (Though a nice subtle lens flare and star field would be nice additions.) All of the parameters can be animated without too many hassles. To do this, you will use a few Volumetric Omni lights with activated attenuation and shadow parameters

Explore in space.

That it to be necessary for this action:
1. We shall create objects which we shall blow up. 2. In the section Create of the command panel you will choose Space Warps and by means of button create thr Bomb in an average part of each object

Explosion Tutorial

This tutorial explains how to make cool-looking explosions.

Explosion Tutorial

This is just a quick and an efficient way of doing nice explosions.

Explosion Tutorial

This is just a quick and an efficient way of doing nice explosions. For this scene you will need 2 gizmo's, 3 omni lights and 1 lens flare. First of all you will need 2 gizmo's : 1 box and 1 sphere.

Explosion Tutorial for 3D Studio MAX

For this tutorial I assume that you have the basic knowledge of the 3D Studio MAX surface. For this tutorial no plugins are required! I have created the scene with 3D Studio MAX 2.

Explosion using Geometric/Deformable objects

Durring this tutorial i will trying and show you how to make a really basic explosion using Geometric/Deformable objects in max v4. The frist thing you need to do is creat an environment. A basic plain, some objects, and a main object that will act as the exploding object. I like my exploding things to be glassy, so i made a crystall ball (see crystall ball tutorial) and placed it in the middle of my prepective view.

Explosions Tutorial

This tutorial explains how to make cool-looking explosions


[ 1] [ 2 ]

3D Animation
3d Animation Software
3D Plugins
3D Models
Textures
Tutorials
3D Hardware
3D Books
3D Programming
3D Information