Tutorials
3ds Max : Modeling Tutorials
Animation
| Commercial - Video
and DVD | Fx
& Dynamics | Lighting
and Rendering and Compositing | Max
Scripting | Misc |
Modeling | Non-English
| Plug
Ins and Other Software | Textures
Materials and Shaders
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Barrel tutorial for 3D Studio MAX
Modeling oil barrels
Body Modeling - Modeling with Meshsmooth
This article gives a basic overview of how I created my 3D anime
character.
Bolt and a nut
To make a bolt, in the beginning it will be necessary a preparation
on which to be cut a groove. Two cylinders a necessary for preparation...
Box Modeling an Alien
Model head and body of an alien.
Box Modeling the Basic Shape of a Car
start with a box in the middle of the door, then extrude the top
and bottom faces like I did in the following pic...
Box Modelling Part 1
In this tutorial I will be showing a basic way of modelling that
most people use.
Box Modelling Part 2
So, you have done part 1 of the box modelling on this site and
you are wondering if you can see the meshsmooth results before you
apply the meshsmooth modifier.
Build your own Purple Alien
This is a 3D character building tutorial created for 3ds max 5
by Zoomorphix Systems. The tutorial outlines the creation of a Purple
Alien character using Editable Poly and MeshSmooth.
Building a face with the edit mesh modifier
modeling a human face
Car
This tutorial is complex from the point of view of modeling, because
the user will pass thorough different techniques like surface tools(spline
modeling), mesh edit (polygonal modeling), mesh smooth. This tutorial
is not recommended to beginners, although they will learn some useful
tricks from here.
Car Modeling - Honda NSX
This tutorial is aimed at the intermediate 3D max user with a
general understanding of 3D Max.
Car using the polygonal modelling
have written this tutorial to help people who doesn’t know
the bases of the polygonal modelling. To realize this, I have used
an example that has been useful to show you some interesting techniques
in this field. The example that I have chosen is to model a simple
car starting by a standard primitive: a box.
Cave Scene Tutorial
Model the inside of a cave
Cloning and the Xform Modifier
We will be making a couple of flowers which blow in the wind.
Clothing
This is part II to my character modeling tutorials. This time
we learn how to make somekind of clothing "over" our character
what we build in part I
COMPLETE GUIDE FOR BUILDING THE AUDI TT IN 3D MAX 5.1
This tutorial is for 3D Studio Max 5 and for other versions, please
see the Discreet Documentation. This tutorial is medium as difficulty.
It took me about 100 hours to finish the car, and 100 more to write
this tutorial.
Creating a Human face in 3dsmax using NURMS
The NURMS (Non-Rational Mesh Smooth) or Subdivision Surface technique
uses low-polygonal mesh to control the shape of the smooth surface.
CREATING A LATHED NURBS SURFACE
This simple tutorial will show you how to create a lathed NURBS
surface and make it morph to another surface.
Creating a Low-Poly Human
This tutorial will introduce some techniques for making a Low
Polygon humanoid type character. The type of Character that would
be suitable for a computer game. Understanding and Mastering the
techniques introduced in this tutorial are important techniques.
The art that you make with these tools can bring you fame and fortune.
For example, game makers frequently sell millions of copies of a
game branded by a low polygon character such as Lara Croft in Tomb
Raider.
Creating a Pulley Using Meshsmooth
This tutorials primary function is too help give you an understanding
of how meshsmooth works, and how to control it.
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