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3ds Max : Modeling Tutorials


Animation | Commercial - Video and DVD | Fx & Dynamics | Lighting and Rendering and Compositing | Max Scripting | Misc | Modeling | Non-English | Plug Ins and Other Software | Textures Materials and Shaders


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Barrel tutorial for 3D Studio MAX

Modeling oil barrels

Body Modeling - Modeling with Meshsmooth

This article gives a basic overview of how I created my 3D anime character.

Bolt and a nut

To make a bolt, in the beginning it will be necessary a preparation on which to be cut a groove. Two cylinders a necessary for preparation...

Box Modeling an Alien

Model head and body of an alien.

Box Modeling the Basic Shape of a Car

start with a box in the middle of the door, then extrude the top and bottom faces like I did in the following pic...

Box Modelling Part 1

In this tutorial I will be showing a basic way of modelling that most people use.

Box Modelling Part 2

So, you have done part 1 of the box modelling on this site and you are wondering if you can see the meshsmooth results before you apply the meshsmooth modifier.

Build your own Purple Alien

This is a 3D character building tutorial created for 3ds max 5 by Zoomorphix Systems. The tutorial outlines the creation of a Purple Alien character using Editable Poly and MeshSmooth.

Building a face with the edit mesh modifier

modeling a human face

Car

This tutorial is complex from the point of view of modeling, because the user will pass thorough different techniques like surface tools(spline modeling), mesh edit (polygonal modeling), mesh smooth. This tutorial is not recommended to beginners, although they will learn some useful tricks from here.

Car Modeling - Honda NSX

This tutorial is aimed at the intermediate 3D max user with a general understanding of 3D Max.

Car using the polygonal modelling

have written this tutorial to help people who doesn’t know the bases of the polygonal modelling. To realize this, I have used an example that has been useful to show you some interesting techniques in this field. The example that I have chosen is to model a simple car starting by a standard primitive: a box.

Cave Scene Tutorial

Model the inside of a cave

Cloning and the Xform Modifier

We will be making a couple of flowers which blow in the wind.

Clothing

This is part II to my character modeling tutorials. This time we learn how to make somekind of clothing "over" our character what we build in part I

COMPLETE GUIDE FOR BUILDING THE AUDI TT IN 3D MAX 5.1

This tutorial is for 3D Studio Max 5 and for other versions, please see the Discreet Documentation. This tutorial is medium as difficulty. It took me about 100 hours to finish the car, and 100 more to write this tutorial.

Creating a Human face in 3dsmax using NURMS

The NURMS (Non-Rational Mesh Smooth) or Subdivision Surface technique uses low-polygonal mesh to control the shape of the smooth surface.

CREATING A LATHED NURBS SURFACE

This simple tutorial will show you how to create a lathed NURBS surface and make it morph to another surface.

Creating a Low-Poly Human

This tutorial will introduce some techniques for making a Low Polygon humanoid type character. The type of Character that would be suitable for a computer game. Understanding and Mastering the techniques introduced in this tutorial are important techniques. The art that you make with these tools can bring you fame and fortune. For example, game makers frequently sell millions of copies of a game branded by a low polygon character such as Lara Croft in Tomb Raider.

Creating a Pulley Using Meshsmooth

This tutorials primary function is too help give you an understanding of how meshsmooth works, and how to control it.


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