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Tutorials

Animation Master Tutorials


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Modeling a Basic Bipedal Figure

Animation Master Tutorial

PuttyDude Walking on a Path

This is an out of the box tutorial to get you up and running with Hash's Animation Master. If you just installed the software and want to see something happen right away, this is for you, although I recommend reading through the manual first just so you are familiar with terms and techniques.

Sherwoods Forest Tutorials

Beginners, Heads & Faces, Body Parts,Mechanical/Inorganic General Modeling, Decaling, Constraints, Cinematography, Materials & Effects Miscellaneous, Tips & Tricks, Encyclopaedia Hash, Resources & Utilities

shiitake

Animated Mushroom Clouds - A tutorial for Hash A:M 8.5p

Slider Tutorial

Newbie Pose Slider Tutorial

The A:M Glossary

Excellent glossary of terms, and features inside Animation Master

Using 5 Point Patches or Making a Round Peg Fit into a Square Hole

On the Animaster mailing list, I see a lot of people asking "When do I use 5-point patches?" And the answers to these questions range from, "try not to use them" or "only as a last resort", etc. This tutorial will hopefully enlighten those that wonder where and when to use 5-point patches. This tutorial will not cover more advanced topics that will help 5-point patches to render and animate without artifacts and creasing.

Using the beveled cube

The 50cm beveled cube with 5cm is manipulated in order to construct a desktop which measures 75cm depth by 300 cm width by 2.5cm height with 2mm bevels.

Walking a Centipede Along a Path

In this tutorial, I'm going to cover a whole slew of things. I'll detail them below, but the basic gist is that I'm going to show how from simple building blocks in Modeling, Actions, Materials and Choreography, we can start with a very simple set of things and build towards a fairly complex animation.


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